Ten thousand Deer in the virtual Woods

This is fantastic news! Press release as it appeared yesterday on the Tale of Tales website:

FOR IMMEDIATE RELEASE

Ten thousand Deer in the virtual Woods
The Endless Forest crosses the 10,000 registered users mark

Today, the number of confirmed registered players of The Endless Forest has exceeded ten thousand, while the artistic game project has been downloaded over 64,000 times since its first release in September 2005.The Endless Forest is a social screensaver. A multiplayer game without goals or chat. A peaceful environment where every player is represented as a deer, running around, rubbing trees and sleeping in the sun. And casting Forest Magic on each other or partying under a night sky filled with floral fireworks during ABIOGENESIS, a spectacle created in realtime by authors Auriea Harvey and Michael Samyn whenever the mood hits them.Tale of Tales is a Belgian games development company founded by former internet artists Auriea Harvey and Michael Samyn, better known as “Entropy8Zuper!”. Their goal is to explore the potential of the games medium as an artistically expressive form of entertainment.

The Endless Forest is supported by Musée d’Art Moderne Grand-Duc Jean in Luxemburg, Vlaams Audiovisueel Fonds and Design Vlaanderen.

The Endless Forest can be downloaded for free from
http://Tale-of-Tales.com/TheEndlessForest/

Cybertheaters mailinglist

A few months ago I started off a mailing list: Cybertheatres is a list devoted to the discussion and exchange on networked performance practices, that is, performances that employ the Internet and /or other networking technologies and techniques as media, but also as hybrid stages. Other than networked performance, the list also has an interest in diverse hybrids between theatre /performance and technologies.

The list, as well as this blog, are components of my PhD research in cybertheaters. The aim of the list is to send out news about relevant events, performances, symposia, lectures or any other activities to people interested in the field. I also hope that this will become a space for discussion on issues around the intersection of performance and technologies. Anybody subscribed to the list can post out to everyone, as well as search the archives and use the chatroom provided by JISCmail .

If you are interested in the field of performance and technologies as an artist, theorist, researcher, or technologist, if you enjoy to watch such events, or if you’d just like to know more about the field and what’s happening, come and join the mailing list.

Deptford.TV Diaries: out now!

deptford.tv diaries

Deptford.TV is an audio-visual documentation of the regeneration process of Deptford (South-east London) in collaboration with SPC.org media lab, Bitnik.org, Boundless.coop, Liquid Culture and Goldsmiths College.

Since September 2005 we started assembling AV material around the area, asking community members, video artists, film-makers, visual artists and students to contribute statements, feedback and critique of the regeneration process of Deptford.

The unedited as well as edited media content is being made available on the Deptford.TV database and distributed over the Boundless.coop wireless network. The media is licensed through open content licenses such as Creative Commons and the GNU general public license.

This book is a compilation of theoretical underpinnings, interviews and written documentation of the project.

Contributors: Adnan Hadzi, Maria X, Heidi Seetzen, James Stevens, Erol Ziya, Bitnik media collective, Andrea Pozzi, Andrea Rota and Jonas Andersson, alongside selected public-license texts from Hakim Bey, Jaromil and Guy Debord.

To order (5 GBP for book, 10 GBP for book & DVD) send an email to info@deptford.tv, go to OpenMute, Amazon, or download it for free here:

http://www.deptford.tv/about/diaries/DeptfordTV-diaries1.pdf
http://www.deptford.tv/about/diaries/DeptfordTV-diaries1-cover.pdf

Pink Tank

apinktank01.jpg

Check out the project Pink Tank, a 3D online media magazine that has just come out. The main person behind the project is artist Alex Spyropoulos, previously a member of the Personal Cinema collective.

According to the Pink Tank website, the project is “Akin to a magazine but not a magazine, akin to a forum but not a forum, akin to a video game but not a video game Pink Tank is a 3D online space for creative thinking and entertainment. Visitors to Pink Tank may explore the 3D environment, read articles, listen to soundscapes, recordings and music, play mini games, watch videos, interviews, animations, documentaries and lectures and take part in discussions.”

Pink Tank is currently under development, so watch this space for more news about the project.

New Thursday Club: 22 February with Prof. BILL GAVER

printer-2.jpg

Supported by the Goldsmiths DIGITAL STUDIOS and the Goldsmiths GRADUATE SCHOOL

6pm until 8pm, Seminar Rooms at Ben Pimlott Building (Ground Floor, right), Goldsmiths, University of London, New Cross, SE14 6NW [To find us check http://www.goldsmiths.ac.uk/find-us/ ]

FREE, ALL ARE WELCOME

THE HOME HEALTH MONITOR

Domestic ubiquitous computing systems often rely on inferences about activities in the home, but the open-ended, dynamic and heterogeneous nature of the home poses serious problems for such systems. In this work, we propose that by shifting the responsibility for interpretation from the system to the user, we can build systems that interact with people at humanly meaningful levels, preserve privacy, and encourage engagement with suggested topics. We describe a system that embodies this hypothesis, using sensors and inferencing software to assess ‘domestic wellbeing’ and presenting the results to inhabitants through an output chosen for its ambiguity. In a three-month field study of the system, customised for a particular volunteer household, users engaged extensively with the system, discussing and challenging its outputs and responding to the particular topics it raised.

BILL GAVER is Professor of Design at Goldsmiths, and a Principle Investigator on the Equator IRC. Bill has pursued research on innovative technologies for over 15 years, his work spanning auditory interfaces, theories of perception and action, and interaction design. Currently he focuses on design-led methodologies and innovative technologies for everyday life.


Other Thursday Club events this term:

8 MARCH with SUE BROADHURST

DIGITAL PRACTICES

Sue is Subject Leader, Reader in Drama and Technologies at the School of Art, Brunel University of West London. Sue is also a writer and practitioner in the creative arts. Her new book /Performance and Technology: Practices of Virtual Embodiment and Interactivity/ has just been published by Palgrave. She is co-editor of the /Body, Space and Technology /online journal and is currently working on a series of collaborative practice based research projects entitled “Intelligence, Interaction, Reaction and Performance”.

22 MARCH with IGLOO

International and award winning artists Igloo create intermedia artworks, led by Ruth Gibson & Bruno Martelli.

‘In the mid-sixties, Fluxus artists began using the term ‘intermedia’ to describe work that was ….composed of multiple media. The term highlights the intersection of artistic genres and has gradually emphasized performative work and projects that employ new technologies.’ [Marisa Olson – Rhizome.org]

Igloo projects are created with teams of highly skilled practitioners drawn primarily from performance, music, design, architecture, costume, computer science and technology backgrounds. Their work combines film, video, motion capture technology, music and performance with digital technology. The work is developed in a variety of formats and made for distribution across a range of platforms, including gallery installation, internet sites, large and small scale performance and Cd Rom.
Visit www.igloo.org.uk/

THE THURSDAY CLUB is an open forum discussion group for anyone interested in the theories and practices of cross-disciplinarity, interactivity, technologies and philosophies of the state-of-the-art in today’s (and tomorrow’s) cultural landscape(s).

For more information check http://www.goldsmiths.ac.uk/gds/events.php or email maria x at drp01mc@gold.ac.uk

New Thursday Club: 15 February with JON MEYER

The Thursday Club is supported by the Goldsmiths DIGITAL STUDIOS and the Goldsmiths GRADUATE SCHOOL

6pm until 8pm, Seminar Rooms at Ben Pimlott Building (Ground Floor, right), Goldsmiths, University of London, New Cross, SE14 6NW

FREE, ALL ARE WELCOME

d2h

DIGITAL ART IN THE CONTEMPORARY ART CONTEXT

If you are a digital artist wishing to present work in the contemporary art context, you face some practical, cultural and theoretical hurdles. In this talk I’ll discuss some of these challenges, drawing on lessons I’ve learned as a computer scientist studying on the Goldsmiths MFA in Fine Art program. I’ll show work I’ve done as part of the program and talk about common responses. My goal is to start a discussion about useful strategies for contemporary artists using digital media.

JON MEYER is a digital artist, working in London and New York. Meyer received a B.A. in Artificial Intelligence from Sussex University and an M.S. in Computer Science from New York University. His artwork has been in group shows in New York City, Seattle, Los Angeles and Osaka, including the SIGGRAPH 2005. He is currently in the final year of his M.F.A in Fine Art at Goldsmiths College.
Jon has over fifteen years of experience in the software industry, specializing in computer graphics, animation, and user interfaces. He worked as a Program Manager on the Sparkle team at Microsoft and as a Research Scientist at New York University’s Media Research Laboratory. Jon has taught multimedia at NYU and at the Surrey Institute of Art and Design. http://www.jonmeyer.com


THE THURSDAY CLUB is an open forum discussion group for anyone interested in the theories and practices of cross-disciplinarity, interactivity, technologies and philosophies of the state-of-the-art in today’s (and tomorrow’s) cultural landscape(s).

For more information email maria x at drp01mc@gold.ac.uk
To find Goldsmiths check http://www.goldsmiths.ac.uk/find-us/

New Thursday Club Event: 25 January with Michael Young

**THURSDAY 25 JANUARY with MICHAEL YOUNG**
Supported by the Goldsmiths DIGITAL STUDIOS and the Goldsmiths GRADUATE
SCHOOL

25 JANUARY, 6-8PM, BEN PIMLOTT BUILDING, GOLDSMITHS, UNIVERSITY OF LONDON,
NEW CROSS, SE14 6NW. Seminar Rooms, Ground Floor, Right.

FREE, ALL ARE WELCOME

*AUR(O)RA: EXPLORING ATTRIBUTES OF A LIVE ALGORITHM*

This presentation proposes attributes of 'living computer music', the
product of live algorithmic behaviours. The improvisation system
"aur(o)ra", in development, illustrates how these can inform creative
design.

A live algorithm (LA) is the function of an ideal autonomous system able
to engage in performance with abilities analogous (if not identical) to a
human musician. An LA is distinct from established AI which generates
music from a rule-base, and is most relevant where structure and character
are emergent properties, products of interaction with the heterarchical
group. Living computer music diffeers from traditional live electronics
and fixed-media work by avoiding performer control or explicit a priori
knowledge (compositional design, notation). Instead, a number of other
properties are desirable...

Dr Michael Young is Lecturer at Goldsmiths, University of London and
composer. Michael completed a PhD in composition in 1995. He has lectured
at the University of Wales, Bangor and Oxford Brookes University. His
music has drawn upon a range of live and electroacoustic resources; more
recent work has focused on interactive and generative music systems. An
undercurrent in his output is collaborative and interdisciplinary
practice; he has worked with jazz musicians and improvisers in the role of
pianist, laptop musician and/or composer, and has been commissioned to
provide electroacoustic music for performance in theatre and gallery
exhibitions. He is co-director, with Tim Blackwell, of the Live Algorithms
for Music Research Network, creaetd with funding from EPSRC.

For more information on the Thursday Club check
http://www.goldsmiths.ac.uk/gds/events.php or email maria x at
drp01mc@gold.ac.uk

New Thursday Club Season

Supported by the Goldsmiths DIGITAL STUDIOS and the Goldsmiths GRADUATE SCHOOL

6pm until 8pm, Ben Pimlott Building, Goldsmiths, University of London, New Cross, SE14 6NW

FREE, ALL ARE WELCOME

11 JANUARY with CHARLOTTE FROST
:

NEW FUTURES IN NET ART

Charlotte is the editor of Furthertext as well as a net art critic and PhD candidate at Birkbeck. Visit http://www.charlottefrost.info/

25 JANUARY with MICHAEL YOUNG
:

LIVING COMPUTER MUSIC? Recent Compositions and Explorations with Max

Michael is Lecturer at the Music Department at Goldsmiths. His music explores a variety of live and electroacoustic resources, and has reflected his interests in jazz and collaborative/interdisciplinary practice. His current research interests focus on interactive live electronics and improvisation. Michael is co-investigator with Tim Blackwell, Department of Computing, for the Live Algorithms for Music research network.

15 FEBRUARY with JON MEYER

Jon is a digital artist who specializes in computer graphics, animation, and user interfaces, and has worked as a Program Manager at Microsoft and as a Research Scientist at New York University’s Media Research Laboratory. Jon has taught multimedia classes at NYU and at the Surrey Institute of Art and Design. He is currently doing an MFA in Fine Art at Goldsmiths. Visit www.cybergrain.com

22 FEBRUARY with BILL GAVER

Bill is Professor of Design at Goldsmiths College. He has pursued research on innovative technologies for over 15 years, his work spanning auditory interfaces, theories of perception and action, and interaction design. Currently he focuses on design-led methodologies and innovative technologies for everyday life.

8 MARCH with SUE BROADHURST
:
DIGITAL PRACTICES

Sue is Subject Leader, Reader in Drama and Technologies at the School of Art, Brunel University of West London. Sue is also a writer and practitioner in the creative arts. Her new book /Performance and Technology: Practices of Virtual Embodiment and Interactivity/ has just been published by Palgrave. She is co-editor of the /Body, Space and Technology /online journal and is currently working on a series of collaborative practice based research projects entitled “Intelligence, Interaction, Reaction and Performance”.

22 MARCH with IGLOO

International and award winning artists Igloo create intermedia artworks, led by Ruth Gibson & Bruno Martelli. “In the mid-sixties, Fluxus artists began using the term ‘intermedia’ to describe work that was ….composed of multiple media. The term highlights the intersection of artistic genres and has gradually emphasized performative work and projects that employ new technologies.” Marisa Olson – Rhizome.org

Igloo projects are created with teams of highly skilled practitioners drawn primarily from performance, music, design, architecture, costume, computer science and technology backgrounds. Their work combines film, video, motion capture technology, music and performance with digital technology. The work is developed in a variety of formats and made for distribution across a range of platforms, including gallery installation, internet sites, large and small scale performance and Cd Rom.

THE THURSDAY CLUB is an open forum discussion group for anyone interested in the theories and practices of cross-disciplinarity, interactivity, technologies and philosophies of the state-of-the-art in today’s (and tomorrow’s) cultural landscape(s).

For more information check http://www.goldsmiths.ac.uk/gds/events.php or email maria x at drp01mc@gold.ac.uk

Deptford.TV diaries out now!

Happy new Year! The Deptford.TV diaries reader is out now:

Deptford.TV is an audio-visual documentation of the regeneration process of Deptford (south-east London) in collaboration with SPC.org media lab, Bitnik.org, Boundless.coop, Liquid Culture and Goldsmiths College.

Since September 2005 we started assembling AV material around the area, asking community members, video artists, film-makers, visual artists and students to contribute statements, feedback and critique of the regeneration process of Deptford.

The unedited as well as edited media content is being made available on the Deptford.TV database and distributed over the Boundless.coop wireless network. The media is licensed through open content licenses such as Creative Commons and the GNU general public license.

This book is a compilation of theoretical underpinnings, interviews and written documentation of the project.

Contributors: Adnan Hadzi, Maria X, Heidi Seetzen, James Stevens, Erol Ziya, Bitnik media collective, Andrea Pozzi, Andrea Rota and Jonas Andersson, alongside selected public-license texts from Hakim Bey, Jaromil and Guy Debord.

To order (5GBP for book, 10GBP for book & DVD) send an email to info@deptford.tv, go to openmute, Amazon  or download it for free here:

http://www.deptford.tv/about/diaries/DeptfordTV-diaries1.pdf
http://www.deptford.tv/about/diaries/DeptfordTV-diaries1-cover.pdf

Open Knowledge 1.0, 17th March 2007

Open Knowledge 1.0
Saturday 17th March 2007
Limehouse Town Hall
http://www.okfn.org/okforums/okcon/

Discussions of ‘Open Knowledge’ often end with licensing wars: legal arguments, technicalities, and ethics. While those debates rage on, Open Knowledge 1.0. will concentrate on two pragmatic and often-overlooked aspects of Open Knowledge: atomisation and commercial possibility.

Atomisation on a large scale (such as in the Debian ‘apt’ packaging system) has allowed large software projects to employ an amazing degree of decentralised, collaborative and incremental development. But what other kinds of knowledge can be atomised? What are the opportunities and problems of this approach for forms of knowledge other than Software?

Atomisation also holds a key to commercial opportunity: unrestricted access to an ever-changing, atomised landscape of knowledge creates commercial opportunities that are not available with proprietary
approaches. What examples are there of commercial systems that function with Open Knowledge, and how can those systems be shared?

Bringing together Open threads from Science, Geodata, Civic Information and Media, Open Knowledge 1.0 is an opportunity for people and projects to meet, talk and build things.

Each thread will have speakers to set the scene, with the rest of theday divided between open space formats and workshop activities.

If you have a presentation or a workshop you would like to give in the open space, or you would like to help organise Open Knowledge 1.0, please get in touch.

Atomization: the Fourth Principle of Open Data Development ==========================================================
Consider the way software has evolved to be highly atomized into
packages/libraries. Doing this allows one to "divide and
conquer" the organizational and conceptual problems of highly
complex systems. Even more importantly it allows for greatly increased
levels of reuse.

A request to install a single given package can result in the
automatic discovery and installation of all packages on which that one
depends. The result may be a list of tens  or even hundreds of
packages in a graphic demonstration of the way in which computer
programs have been broken down into interdependent components.

Atomization on a large scale (such as in the Debian apt packaging
system) has allowed large software projects to employ an amazing
degree of decentralised, collaborative and incremental development.
But what other kinds of knowledge can be atomised? What are the
opportunities and problems of this approach for forms of knowledge
other than Software?

Atomization also holds a key to commercial opportunity: unrestricted
access to an ever-changing, atomised landscape of knowledge creates
commercial opportunities that are not available with proprietary
approaches. What examples are there of commercial systems that
function with Open Knowledge, and how can those systems be shared?

OKFN is supporting software allowing the incremental, decentralised,
collaborative and atomised production of open data. KnowledgeForge is
one Open Knowledge Foundation project to provide a platform for
collaborative data development and distribution. The "Open
Shakespeare" project is a prototype distribution of public domain
information with utilities for annotating and cross-referencing it.

--------------------------------------------------------------

Letter from Geospatial: Open Standards, Open Data, Open Source
==============================================================

The "open standards, open data, open source" mantra is not unique to
the geospatial community, but is core to it. Due to our high degree of
specialisation, socialisation and closeness to data, the open source
geospatial community has "incubated" some concerns that are coming to
be apparent in domains where software, knowledge and scientists are
not yet so close together.

Our standards consortium is like a networking club for proprietary
interests; its recent specifications are baggy monsters, filled with
extensions largely concerning access rights, limits and payment
mechanisms. Their older, core standards for RESTful web services *are*
widely used, and have helped the geospatial community to a new level
of "interoperability", as it is still quaintly known.

The new wave of web-based "neogeography" drove the development of
community-based specifications for the simple exchange of geographic
information have become de facto standards. There has been an
implementation-driven focus from open source projects seeking to make
it easier to contribute, distribute and maintain open licensed
geographic information. Now our standards organisation has the bright
idea of a "mass market", "lightweight" standards programme to harness
the energy in this activity. Their established membership, with a lot
of time vested in the matter, are not happy with this.

In the decision-making bodies following the advice of traditional
domain experts, much issue is made of "discovery", "catalog services"
and "service discovery services". Among the "grassroots" at the nexus
of open source, open standards and open data there is a call for a
"geospatial web" approach, re-using as much as possible existing
distribution mechanisms and toolkits, RSS/Atom in particular.

ISO standards for information exchange are not solving the problems
faced by the geospatial community. Yet they are being embedded in
international law; "risk management" and disaster recovery provide a
big political drive for exchanging more geographic information.
Through the Open Source Geospatial Foundation, the community is
attempting to influence decision-making bodies through the strength of
the open source / open data approach. "Open" standards are a gateway
to this, and it is a sad day when our official specification for
metadata exchange is an "add to my shopping basket" page.

There's always a lack of emphasis on contribution; transaction and
feedback are an afterthought. The traditional theory of "Public
Participation GIS" comes closer to implementable reality.
"Collaborative mapping" projects producing open licensed data are
becoming the stuff of business plans. The ISO moves in glacial time;
it would be of benefit to shorten the circuit.

How can we bring good status to "complementary specifications"?
Can we use open source software to influence decision-makers?
Can we help provide a good data licensing precedent for others?
Do our distributed storage and query problems look like yours?